webxoss-client/CardDialogLayer.js

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1.4 KiB
JavaScript
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2016-10-23 07:28:51 +02:00
'use strict';
function CardDialogLayer (game,stage) {
this.game = game;
this.stage = stage;
this.div = stage.canvas.parentElement;
this.scrollDiv = this.div.parentElement;
}
CardDialogLayer.prototype.show = function (cards,callbacks) {
var width = Card.WIDTH*2;
var height = Card.HEIGHT*2;
var space = 10;
var totalWidth = (width + 2*space) * 3;
var totalHeight = (height + 2*space) * Math.ceil(this.cards.length/3);
this.cards.forEach(function (card,i) {
var img = this.game.getImageByCid(card.cid);
var bitmap = new CardBitmap(card.cid,img);
var row = i%3; // 第row行 (下标从0开始);
var col = Math.floor(i/3); // 第col列 (下标从0开始);
bitmap.x = row*(width+2*space) + space;
bitmap.y = col*(height+2*space) + space;
bitmap.setWidthHeight(width,height);
bitmap.on('click',callbacks[i]);
this.stage.addChild(bitmap);
},this);
this.stage.canvas.width = totalWidth;
this.stage.canvas.height = totalHeight;
this.stage.update();
var div = this.div;
var scrollDiv = this.scrollDiv;
div.style.opacity = '0';
div.style.visibility = 'visible';
// 消灭水平滚动条
scrollDiv.style.width = totalWidth + scrollDiv.offsetWidth - scrollDiv.clientWidth + 'px';
// 居中
scrollDiv.style.top = (this.stage.canvas.height - scrollDiv.offsetHeight)/2 + 'px';
scrollDiv.style.left = (this.stage.canvas.width - scrollDiv.offsetWidth)/2 + 'px';
div.style.opacity = '1';
};