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make enerZone checkable
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parent
5e8b3a228f
commit
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2 changed files with 26 additions and 14 deletions
34
Zone.js
34
Zone.js
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@ -11,6 +11,7 @@ function Zone (cfg) {
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this.showAmount = !!cfg.showAmount;
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this.showAmount = !!cfg.showAmount;
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this._amount = 0;
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this._amount = 0;
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this.opposite = !!cfg.opposite;
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this.opposite = !!cfg.opposite;
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this.checkable = !!cfg.checkable;
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this.cards = [];
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this.cards = [];
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this.changed = true;
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this.changed = true;
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@ -25,6 +26,17 @@ function Zone (cfg) {
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this.text.rotation = 180;
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this.text.rotation = 180;
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}
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}
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this.buttonLayer = new ButtonList();
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this.buttonLayer.rotation = -this.rotation;
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this.addChild(this.buttonLayer);
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if (this.checkable) {
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this.viewCardsButton = new Button(Localize('buttonTitle','VIEW'),function () {
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this.game.dialog.showCards(Localize('buttonTitle','VIEW'),this.cards,function () {});
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}.bind(this));
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this.viewCardsButton.alpha = 0.8;
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}
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this.game.addZone(this);
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this.game.addZone(this);
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}
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}
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@ -101,7 +113,6 @@ function StackZone (cfg) {
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Zone.apply(this,arguments);
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Zone.apply(this,arguments);
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this.showPower = !!cfg.showPower;
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this.showPower = !!cfg.showPower;
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this.checkable = !!cfg.checkable;
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this.changed = true;
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this.changed = true;
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this._power = 0;
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this._power = 0;
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@ -123,17 +134,6 @@ function StackZone (cfg) {
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this.stateShape = new createjs.Shape();
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this.stateShape = new createjs.Shape();
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this.stateLayer.addChild(this.stateShape);
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this.stateLayer.addChild(this.stateShape);
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this.addChild(this.stateLayer);
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this.addChild(this.stateLayer);
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this.buttonLayer = new ButtonList();
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this.buttonLayer.rotation = -this.rotation;
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this.addChild(this.buttonLayer);
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if (this.checkable) {
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this.viewCardsButton = new Button(Localize('buttonTitle','VIEW'),function () {
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this.game.dialog.showCards(Localize('buttonTitle','VIEW'),this.cards,function () {});
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}.bind(this));
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this.viewCardsButton.alpha = 0.8;
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}
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}
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}
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StackZone.prototype = Object.create(Zone.prototype);
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StackZone.prototype = Object.create(Zone.prototype);
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@ -234,6 +234,11 @@ function TileZone (cfg) {
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this.text.textBaseline = 'bottom';
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this.text.textBaseline = 'bottom';
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}
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}
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}
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}
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if (this.checkable) {
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this.buttonLayer.y += this.width / 2
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this.buttonLayer.addButton(this.viewCardsButton)
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}
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}
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}
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TileZone.prototype = Object.create(Zone.prototype);
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TileZone.prototype = Object.create(Zone.prototype);
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@ -285,3 +290,8 @@ TileZone.prototype.updateCardPosition = function () {
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},this);
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},this);
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}
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}
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};
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};
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TileZone.prototype.update = function () {
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this.buttonLayer.visible = this.cards.length > 4;
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return Zone.prototype.update.call(this);
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};
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@ -12,7 +12,8 @@ Game.prototype.initZones = function () {
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center: false,
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center: false,
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width: 259,
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width: 259,
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spacing: 5,
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spacing: 5,
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showAmount: true
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showAmount: true,
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checkable: true
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}),
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}),
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signiZones: [
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signiZones: [
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new StackZone({
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new StackZone({
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@ -124,7 +125,8 @@ Game.prototype.initZones = function () {
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center: false,
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center: false,
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width: 259,
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width: 259,
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spacing: 5,
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spacing: 5,
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showAmount: true
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showAmount: true,
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checkable: true
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}),
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}),
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signiZones: [
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signiZones: [
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new StackZone({
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new StackZone({
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