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Fix wontBeDamagedByOpponentLrig in LRIG attack
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2 changed files with 2 additions and 2 deletions
2
Card.js
2
Card.js
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@ -1164,7 +1164,7 @@ Card.prototype.attackAsyn = function () {
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return;
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};
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if (event.wontBeDamaged || opponent.wontBeDamaged) return;
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if (player.wontBeDamagedByOpponentLrig) return;
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if (player.opponent.wontBeDamagedByOpponentLrig) return;
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crashArg.damage = true;
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if (opponent.lifeClothZone.cards.length) {
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var count = 1;
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@ -1 +1 @@
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Subproject commit 5fe341e675e11da963a30577526b67249aefa27a
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Subproject commit 58f32b7d820097eae66cb082879173be4bcab094
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