mirror of
https://github.com/webxoss/webxoss-core.git
synced 2024-11-20 06:49:53 +01:00
improve TestHelper
click Oben! == open 2 client, create 1 room, start battle with selected deck 2 player can play with 2 separate deck show deckEditor by iframe in server page keep previous test html and js
This commit is contained in:
parent
9aff9d258d
commit
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3 changed files with 337 additions and 181 deletions
248
index.html
Normal file
248
index.html
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@ -0,0 +1,248 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>Server</title>
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<script>
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var global = window;
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// function require (file) {
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// return window[file.replace(/^\.[\/\\]/,'').replace(/.js$/,'')];
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// }
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function handleCardInfo() {
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// var defaultValueMap = {
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// "rarity": "LR",
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// "cardType": "SIGNI",
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// "color": "white",
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// "level": 0,
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// "limit": 0,
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// "power": 0,
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// "limiting": "",
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// "classes": [],
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// "costWhite": 0,
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// "costBlack": 0,
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// "costRed": 0,
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// "costBlue": 0,
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// "costGreen": 0,
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// "costColorless": 0,
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// "guardFlag": false,
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// "multiEner": false,
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// };
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for (var x in CardInfo) {
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var info = CardInfo[x];
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delete info.timestamp;
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delete info.kana;
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delete info.imgUrl;
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delete info.cardText;
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delete info.cardText_zh_CN;
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delete info.cardText_en;
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delete info.constEffects;
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delete info.actionEffects;
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delete info.startUpEffects;
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delete info.spellEffect;
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delete info.artsEffect;
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delete info.burstEffect
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delete info.faqs;
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delete info.cardSkills;
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delete info.growCondition;
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delete info.useCondition;
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delete info.costChange;
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delete info.costChangeBeforeUseAsyn;
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delete info.resonaPhase;
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delete info.resonaCondition;
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delete info.resonaAsyn;
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delete info.encore;
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delete info.bettedCost;
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if (info.rise) info.rise = true;
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// for (var key in defaultValueMap) {
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// if (info[key] === defaultValueMap[key]) {
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// delete info[key];
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// }
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// }
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}
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// var textarea = document.createElement('textarea');
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// textarea.value = JSON.stringify(CardInfo);
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// document.body.appendChild(textarea);
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// textarea.select();
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}
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function handleCardInfo_ko(min, max) {
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var props = [
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"name",
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"actionEffectTexts",
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"constEffectTexts",
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"startUpEffectTexts",
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"spellEffectTexts",
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"artsEffectTexts",
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"burstEffectTexts",
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"attachedEffectTexts",
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"extraTexts",
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];
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var suffix = [
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"",
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"_zh_CN",
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"_en"
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]
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var arr = [];
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for (var x in CardInfo) {
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// if (x <= 1762) continue;
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if (x < min || x > max) continue;
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var info = CardInfo[x];
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var obj = {
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pid: info.pid,
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wxid: info.wxid,
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};
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props.forEach(function(rawprop) {
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// suffix.forEach(function (suf) {
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// var prop = rawprop + suf;
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// if (!info[prop]) return;
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// obj[prop] = info[prop];
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// });
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obj[rawprop + "_ko"] = info[rawprop + "_en"];
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});
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arr.push(obj);
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}
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down(arr, `${min}-${max}.json`)
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}
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function fetchAndHandleRuJson(url) {
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let CardInfo_ru = {};
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fetch(url).then(res => res.json()).then(arr => {
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arr.forEach(info => {
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let info_ru = {};
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for (let prop in info) {
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if (!prop.match(/_ru$/)) continue;
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info_ru[prop] = info[prop];
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}
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CardInfo_ru[info.pid] = info_ru;
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});
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window.ru = JSON.stringify(CardInfo_ru);
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});
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}
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function getPrCards() {
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let ids = [];
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for (let pid in CardInfo) {
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let card = CardInfo[pid];
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let id = +card.wxid.replace('PR-', '');
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if (id) ids.push(id);
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}
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ids.sort((a, b) => a - b);
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let ranges = [];
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let start = ids[0];
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let end = ids[0];
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ids.slice(1).concat(0).forEach(id => {
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if ((id - end) === 1) {
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end = id;
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} else {
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let range = `${('000'+start).slice(-3)}-${('000'+end).slice(-3)}`;
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if (start === end) range = ('000' + start).slice(-3);
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ranges.push(range);
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start = end = id;
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}
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})
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return ranges;
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}
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function getUntestedPr() {
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let ids = [];
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for (let pid in CardInfo) {
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if (pid <= 1762) continue;
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let card = CardInfo[pid];
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if (card.pid !== card.cid) continue;
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if (/^PR-/.test(card.wxid)) ids.push(card.wxid);
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}
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return ids;
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}
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function getNewCardNames() {
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let names = [];
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for (let pid in CardInfo) {
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if (pid <= 1762) continue;
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let card = CardInfo[pid];
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if (card.pid !== card.cid) continue;
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names.push(card.name_zh_CN);
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}
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return names;
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}
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function down(content, filename = 'down.txt') {
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if (typeof content === 'object') {
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content = JSON.stringify(content, null, ' ')
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}
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let blob = new Blob([content], {
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type: 'application/octet-stream'
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})
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let url = URL.createObjectURL(blob)
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let link = document.createElement('a')
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link.href = url
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link.download = filename
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link.click()
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}
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</script>
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<script src="util.js"></script>
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<script src="random.min.js"></script>
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<script src="Callback.js"></script>
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<script src="Game.js"></script>
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<script src="Phase.js"></script>
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<script src="IO.js"></script>
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<script src="Player.js"></script>
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<script src="Card.js"></script>
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<script src="Zone.js"></script>
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<script src="CardInfo.js"></script>
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<script src="Timming.js"></script>
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<script src="Mask.js"></script>
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<script src="ConstEffect.js"></script>
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<script src="ConstEffectManager.js"></script>
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<script src="Effect.js"></script>
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<script src="EffectManager.js"></script>
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<script src="FakeSocket.js"></script>
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<script src="Client.js"></script>
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<script src="Room.js"></script>
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<script src="RoomManager.js"></script>
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<script src="test.js"></script>
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<script src="testHelper.js"></script>
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</head>
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<body>
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<div class="float">
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<div>
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<span> p1 </span>
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<select id="host-decks"></select>
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</div>
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<div>
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<span> p2 </span>
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<select id="ghost-decks"></select>
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</div>
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<div>
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<button onclick="startBattle();">Oben!</button>
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</div>
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<div> ---- Helper Action ---- </div>
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<div>
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<button onclick="upgrade()">upgrade</button>
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<button onclick="game.turnPlayer.draw(5)">draw</button>
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<button onclick="game.turnPlayer.enerCharge(10);">ener charge</button>
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</div>
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<div>
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<input id="card-name" type="text" placeholder="WX01-100">
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</div>
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<button onclick="addToHand()">add card</button>
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<button onclick="addToLifeCloth()">add to life cloth</button>
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</div>
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</div>
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<iframe class="float" src="../webxoss-client/DeckEditor/" width="1090px" height="690px" scrolling="no" frameborder="no" border="0"></iframe>
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</body>
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<style type="text/css">
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a {
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outline: none;
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color: inherit;
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text-decoration: none;
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-webkit-tap-highlight-color: transparent;
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}
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.float {
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float: left;
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}
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</style>
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</html>
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31
test.html
31
test.html
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<script src="Client.js"></script>
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<script src="Room.js"></script>
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<script src="RoomManager.js"></script>
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<script src="testHelper.js"></script>
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<!-- <script src="test.js"></script> -->
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<script src="test.js"></script>
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</head>
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<body>
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<div>
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<a href="#" onclick="window.open('./webxoss-client/DeckEditor/')">Deck:</a>
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<select id="deck-select"></select>
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</div>
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<div>
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<button onclick="newClient();">new client</button>
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<button onclick="oben();">oben!</button>
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<button onclick="updateBattle();">update battle</button>
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</div>
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<div>
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<button onclick="upgrade()">upgrade</button>
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<button onclick="game.turnPlayer.draw(5)">draw</button>
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<button onclick="game.turnPlayer.enerCharge(10);">ener charge</button>
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</div>
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<div>
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<input id="card-name" type="text" placeholder="WX01-100"></div>
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<button onclick="addToHand()">add card</button>
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<button onclick="addToLifeCloth()">add to life cloth</button>
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</div>
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<style type="text/css">
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a {
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outline: none;
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color: inherit;
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text-decoration: none;
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-webkit-tap-highlight-color: transparent;
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}
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</style>
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<button onclick="newClient();">newClient</button>
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</body>
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</html>
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217
testHelper.js
217
testHelper.js
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// browser only
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var game; // in-play game
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function TestHelper() {
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this.deckNames = this.readDeckNames();
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this.deckName = '';
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this.hostDeck = '';
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this.ghostDeck = '';
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this.cfg = {
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disableAudio: true,
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}
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}
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TestHelper.prototype.disableAudio = function(doc) {
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// disable BGM
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if (!this.cfg.disableAudio) return;
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if (!this.cfg.disableAudio) {
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return;
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}
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var bgm = doc.getElementById('checkbox-bgm');
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var sound = doc.getElementById('checkbox-sound-effect');
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if (bgm.checked) bgm.click();
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if (sound.checked) sound.click();
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if (bgm && bgm.checked) {
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bgm.click();
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}
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if (sound && sound.checked) {
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sound.click();
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}
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}
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TestHelper.prototype.initClient = function(win) {
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var doc = win.document;
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var self = this;
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var socket = new FakeSocket(win);
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win.addEventListener('unload', function() {
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socket._dEomit('disconnect');
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socket._doEmit('disconnect');
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});
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win.document.title = 'Client' + socket.id;
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io._handler(socket);
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@ -33,57 +38,75 @@ TestHelper.prototype.initClient = function (win) {
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this.disableAudio(doc);
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}
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TestHelper.prototype.readDeckNames = function() {
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return JSON.parse(localStorage.getItem('deck_filenames'));
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return JSON.parse(localStorage.getItem('deck_filenames')) || [];
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}
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TestHelper.prototype.readDeckByName = function (name) {
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if (typeof name === 'undefined')
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if (this.deckName === '')
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TestHelper.prototype.getDeckPids = function(player) {
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var name;
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if (player === 'host') {
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name = this.hostDeck;
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} else {
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name = this.ghostDeck;
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}
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if (name === '') {
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name = this.deckNames[0]; // use WHITE_HOPE
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else
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name = this.deckName; // (default) use selected deck
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}
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return JSON.parse(localStorage.getItem('deck_file_' + name));
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}
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var helper = new TestHelper();
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global.window.newClient = function () {
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var win = window.open('./webxoss-client/?local=true');
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function startBattle() {
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if (sockets.length) {
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sockets.forEach(function(target) {
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target._win.close();
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})
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location.reload();
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return;
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}
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var win = window.open('../webxoss-client/?local=true');
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win.addEventListener('load', function() {
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var win2 = window.open('../webxoss-client/?local=true');
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win2.addEventListener('load', function() {
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helper.initClient(win2);
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oben();
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});
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helper.initClient(win);
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});
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}
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global.window.oben = function () {
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function oben() {
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if (sockets.length !== 2) {
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console.log("two client needed");
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console.log('two client needed');
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return;
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};
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var createRoomMsg = {
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"roomName": "test",
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"nickname": "player",
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"password": "",
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"mayusRoom": true
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, }
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'roomName': 'test',
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'nickname': 'host',
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'password': '',
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'mayusRoom': true,
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}
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sockets[0]._doEmit('createRoom', createRoomMsg);
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var joinRoomMsg = {
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"roomName": "test",
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"nickname": "player",
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"password": "",
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'roomName': 'test',
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'nickname': 'ghost',
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'password': '',
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}
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sockets[1]._doEmit('joinRoom', joinRoomMsg);
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var deck = helper.readDeckByName();
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sockets[1]._doEmit('ready',deck);
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sockets[0]._doEmit('startGame',deck);
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sockets[1]._doEmit('ready', helper.getDeckPids('host'));
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sockets[0]._doEmit('startGame', helper.getDeckPids('ghost'));
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updateBattle();
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}
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global.window.updateBattle = function () {
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var game; // in-play game
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function updateBattle() {
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if (roomManager.rooms.length === 0) {
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console.log('no in-play game found');
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return;
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}
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game = roomManager.rooms[0].game;
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console.log('update game infomation successfully');
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console.log('update game information successfully');
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}
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global.window.upgrade = function () {
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function upgrade() {
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var p = game.turnPlayer;
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var cards = p.lrigDeck.cards.concat(p.lrigTrashZone.cards);
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var lrigCards = [];
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@ -94,129 +117,41 @@ global.window.upgrade = function () {
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});
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game.moveCards(lrigCards, p.lrigZone);
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}
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global.window.addToHand = function () {
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function addToHand() {
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var cardName = document.getElementById('card-name').value;
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if (game.turnPlayer.getCard(cardName))
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console.log('add ' + cardName + ' to hand');
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else
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console.log('no matched card');
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}
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global.window.addToLifeCloth = function () {
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function addToLifeCloth() {
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var cardName = document.getElementById('card-name').value;
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if (game.turnPlayer.putCardToLifeCloth(cardName))
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console.log('put ' + cardName + ' to life cloth');
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else
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console.log('no matched card');
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}
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window.onload = function() {
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var deckSelect = document.getElementById('deck-select');
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function initDeckSelect() {
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var hostDecks = document.getElementById('host-decks');
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var ghostDecks = document.getElementById('ghost-decks');
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hostDecks.innerHTML = '';
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ghostDecks.innerHTML = '';
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helper.deckNames.forEach(function(name) {
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var deckNameItem = document.createElement('option');
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deckNameItem.setAttribute('value',name);
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deckNameItem.innerHTML = name;
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deckSelect.appendChild(deckNameItem);
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var deckname = document.createElement('option');
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deckname.setAttribute('value', name);
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deckname.innerHTML = name;
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hostDecks.appendChild(deckname);
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ghostDecks.appendChild(deckname.cloneNode(true));
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})
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helper.deckName = deckSelect.value;
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deckSelect.onchange = function() {
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helper.deckName = this.value;
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helper.hostDeck = hostDecks.value;
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helper.ghostDeck = ghostDecks.value;
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hostDecks.onchange = function() {
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helper.hostDeck = this.value;
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}
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ghostDecks.onchange = function() {
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helper.ghostDeck = this.value;
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}
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}
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// copy from test.js
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var io = {
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on: function (name,handler) {
|
||||
io._handler = handler;
|
||||
},
|
||||
use: function () {}
|
||||
};;
|
||||
var cfg = {
|
||||
MAX_ROOMS: 100,
|
||||
MAX_CLIENTS: 500,
|
||||
MAX_ROOM_NAME_LENGTH: 15,
|
||||
MAX_NICKNAME_LENGTH: 10,
|
||||
MAX_PASSWORD_LENGTH: 15
|
||||
};
|
||||
var roomManager = new RoomManager(cfg);
|
||||
var MAX_SOCKETS = 500;
|
||||
// var MAX_SOCKETS_PER_IP = 50;
|
||||
// var ipTable = {};
|
||||
function getSocketCount () {
|
||||
if (!io.sockets) return 0;
|
||||
return Object.keys(io.sockets.connected).length;
|
||||
window.onload = function() {
|
||||
initDeckSelect();
|
||||
}
|
||||
io.use(function (socket,next) {
|
||||
if (getSocketCount() >= MAX_SOCKETS) {
|
||||
next(new Error('MAX_SOCKETS'));
|
||||
return;
|
||||
}
|
||||
// var handshake = socket.request;
|
||||
// var ip = handshake.connection.remoteAddress;
|
||||
// if (!ip) {
|
||||
// next();
|
||||
// return;
|
||||
// }
|
||||
// if (ip in ipTable) {
|
||||
// if (ipTable[ip] >= MAX_SOCKETS_PER_IP) {
|
||||
// console.log('MAX_SOCKETS_PER_IP: %s',ip);
|
||||
// next(new Error('MAX_SOCKETS_PER_IP'));
|
||||
// return;
|
||||
// } else {
|
||||
// ipTable[ip]++;
|
||||
// }
|
||||
// } else {
|
||||
// ipTable[ip] = 1;
|
||||
// }
|
||||
// socket.on('disconnect',function () {
|
||||
// console.log('disconnect: %s, count: %s',ip,getSocketCount());
|
||||
// if (ip in ipTable) {
|
||||
// if (ipTable[ip] <= 1) {
|
||||
// delete ipTable[ip];
|
||||
// } else {
|
||||
// ipTable[ip]--;
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
next();
|
||||
});
|
||||
io.on('connect',function (socket) {
|
||||
if (global.window) {
|
||||
return roomManager.createClient(socket);
|
||||
}
|
||||
var req = socket.request;
|
||||
if (req.connection.destroyed) {
|
||||
console.log('req.connection.destroyed');
|
||||
return;
|
||||
}
|
||||
var query = require('url').parse(req.url,true).query;
|
||||
// console.log('connect: %s, count: %s',req.connection.remoteAddress,getSocketCount());
|
||||
// console.log(query.clientId);
|
||||
roomManager.createClient(socket,+query.clientId);
|
||||
|
||||
// test
|
||||
// socket.on('force disconnect',function () {
|
||||
// socket.disconnect();
|
||||
// });
|
||||
|
||||
// for debug
|
||||
if (typeof process === 'undefined') return;
|
||||
var password = '';
|
||||
process.argv.slice(2).forEach(function (arg) {
|
||||
var match = arg.match(/^debug_password=(\S+)/)
|
||||
if (match) {
|
||||
password = match[1];
|
||||
}
|
||||
});
|
||||
if (!password) return;
|
||||
socket.on('debug',function (psw) {
|
||||
if (psw !== password) return;
|
||||
try {
|
||||
var path = require('path');
|
||||
var filePath = './debug.js';
|
||||
delete require.cache[path.resolve(filePath)];
|
||||
require(filePath);
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
});
|
||||
});
|
Loading…
Reference in a new issue