Fix WX13 Aiyai cards

WX13-082
  Const
WX13-081
  Const
WX13-054
  Const
WX13-035
  Burst
WX13-019
  OnPlay
WX08-043
  OnPlay
This commit is contained in:
WEBXOSS 2016-10-29 19:01:07 +08:00
parent 6982c5dbe2
commit d581762cb3

View file

@ -61032,7 +61032,7 @@ var CardInfo = {
return this.player.selectOptionalAsyn('TARGET',cards_add).callback(this,function (card) {
if (!card) return;
removeFromArr(card,cards);
var texts = ['ADD_TO_HAND','ADD_TO_ENER_ZONE']
var texts = ['ADD_TO_HAND','PUT_TO_ENER_ZONE']
return this.player.selectTextAsyn('CHOOSE_EFFECT',texts).callback(this,function (text) {
if (text === 'ADD_TO_HAND') {
return this.player.opponent.showCardsAsyn([card]).callback(this,function () {
@ -109253,7 +109253,7 @@ var CardInfo = {
if (!card) return;
removeFromArr(card,cards);
card.moveTo(this.player.handZone);
return this.player.selectAsyn('ADD_TO_ENER_ZONE',cards).callback(this,function (card) {
return this.player.selectAsyn('PUT_TO_ENER_ZONE',cards).callback(this,function (card) {
if (!card) return;
removeFromArr(card,cards);
card.moveTo(this.player.enerZone);
@ -110393,7 +110393,7 @@ var CardInfo = {
this.player.informCards(cards);
return this.player.selectAsyn('TARGET',cards).callback(this,function (card) {
if (!card) return;
return this.player.selectTextAsyn(['ADD_TO_HAND','ADD_TO_ENER_ZONE']).callback(this,function (text) {
return this.player.selectTextAsyn('CHOOSE_EFFECT',['ADD_TO_HAND','PUT_TO_ENER_ZONE']).callback(this,function (text) {
if (text === 'ADD_TO_HAND') {
card.moveTo(this.player.handZone);
} else {
@ -110401,7 +110401,7 @@ var CardInfo = {
}
removeFromArr(card,cards);
if (!cards.length) return;
return this.player.selectTextAsyn(['PUT_TO_TOP','PUT_TO_BOTTOM']).callback(this,function (text) {
return this.player.selectTextAsyn('CHOOSE_EFFECT',['PUT_TO_TOP','PUT_TO_BOTTOM']).callback(this,function (text) {
if (text === 'PUT_TO_TOP') {
return;
} else {
@ -111706,7 +111706,7 @@ var CardInfo = {
cards_deck.push(card);
}
});
this.game.moveCards(cards,this.player.enerZone);
this.game.moveCards(cards_add,this.player.enerZone);
var len = cards_deck.length;
if (!len) return;
return this.player.selectSomeAsyn('SET_ORDER',cards_deck,len,len,true).callback(this,function (cards_deck) {
@ -113712,7 +113712,7 @@ var CardInfo = {
this.player.mainDeck.moveCardsToTop(cards_deck);
cards = cards.filter(function (card) {
return !inArr(cards_deck);
return !inArr(card,cards_deck);
},this);
len = cards.length;
if (!len) return;
@ -113802,7 +113802,7 @@ var CardInfo = {
this.player.mainDeck.moveCardsToTop(cards_deck);
cards = cards.filter(function (card) {
return !inArr(cards_deck);
return !inArr(card,cards_deck);
},this);
len = cards.length;
if (!len) return;