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fix WX14-032
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@ -102286,6 +102286,10 @@ var CardInfo = {
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return this.player.selectTextAsyn('CHOOSE_ZONE',texts).callback(this,function (text) {
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this.fieldData['_1982'] = text;
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return this.player.opponent.showTextAsyn('CHOOSE_ZONE','text',text);
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}).callback(this,function () {
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// 增加一个空帧,进行两次常时效果计算,见 WX04-088 的说明
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this.game.frameStart();
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this.game.frameEnd();
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});
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}
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}],
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