client/notes: don't rely on class names
The state names, used by CSS, were being broken by the minifier.
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87b3572ce5
commit
e087b83082
1 changed files with 13 additions and 15 deletions
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@ -72,10 +72,8 @@ function _getNoteSize(note) {
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}
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class State {
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constructor(control) {
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constructor(control, stateName) {
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this._control = control;
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const stateName = misc.decamelize(
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this.constructor.name.replace(/State/, ''));
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_setNodeState(control._hostNode, stateName);
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_setNodeState(control._textNode, stateName);
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}
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@ -132,7 +130,7 @@ class State {
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class ReadOnlyState extends State {
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constructor(control) {
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super(control);
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super(control, 'read-only');
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if (_clearEditedNote(control._hostNode)) {
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this._control.dispatchEvent(new CustomEvent('blur'));
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}
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@ -146,7 +144,7 @@ class ReadOnlyState extends State {
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class PassiveState extends State {
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constructor(control) {
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super(control);
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super(control, 'passive');
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if (_clearEditedNote(control._hostNode)) {
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this._control.dispatchEvent(new CustomEvent('blur'));
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}
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@ -163,13 +161,13 @@ class PassiveState extends State {
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}
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class ActiveState extends State {
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constructor(control, note) {
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super(control);
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constructor(control, note, stateName) {
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super(control, stateName);
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if (_clearEditedNote(control._hostNode)) {
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this._control.dispatchEvent(new CustomEvent('blur'));
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}
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keyboard.pause();
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if (note !== undefined) {
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if (note !== null) {
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this._note = note;
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this._control.dispatchEvent(
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new CustomEvent('focus', {
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@ -182,7 +180,7 @@ class ActiveState extends State {
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class SelectedState extends ActiveState {
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constructor(control, note) {
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super(control, note);
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super(control, note, 'selected');
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this._clickTimeout = null;
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this._control._hideNoteText();
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}
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@ -299,7 +297,7 @@ class SelectedState extends ActiveState {
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class MovingPointState extends ActiveState {
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constructor(control, note, notePoint, mousePoint) {
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super(control, note);
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super(control, note, 'moving-point');
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this._notePoint = notePoint;
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this._originalNotePoint = {x: notePoint.x, y: notePoint.y};
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this._originalPosition = mousePoint;
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@ -328,7 +326,7 @@ class MovingPointState extends ActiveState {
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class MovingNoteState extends ActiveState {
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constructor(control, note, mousePoint) {
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super(control, note);
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super(control, note, 'moving-note');
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this._originalPolygon = [...note.polygon].map(
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point => ({x: point.x, y: point.y}));
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this._originalPosition = mousePoint;
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@ -360,7 +358,7 @@ class MovingNoteState extends ActiveState {
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class ScalingNoteState extends ActiveState {
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constructor(control, note, mousePoint) {
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super(control, note);
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super(control, note, 'scaling-note');
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this._originalPolygon = [...note.polygon].map(
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point => ({x: point.x, y: point.y}));
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this._originalMousePoint = mousePoint;
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@ -402,7 +400,7 @@ class ScalingNoteState extends ActiveState {
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class ReadyToDrawState extends ActiveState {
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constructor(control) {
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super(control);
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super(control, null, 'ready-to-draw');
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}
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evtNoteMouseDown(e, hoveredNote) {
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@ -423,7 +421,7 @@ class ReadyToDrawState extends ActiveState {
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class DrawingRectangleState extends ActiveState {
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constructor(control, mousePoint) {
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super(control);
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super(control, null, 'drawing-rectangle');
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this._note = this._createNote();
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this._note.polygon.add(new Point(mousePoint.x, mousePoint.y));
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this._note.polygon.add(new Point(mousePoint.x, mousePoint.y));
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@ -460,7 +458,7 @@ class DrawingRectangleState extends ActiveState {
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class DrawingPolygonState extends ActiveState {
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constructor(control, mousePoint) {
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super(control);
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super(control, null, 'drawing-polygon');
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this._note = this._createNote();
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this._note.polygon.add(new Point(mousePoint.x, mousePoint.y));
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this._note.polygon.add(new Point(mousePoint.x, mousePoint.y));
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