forked from mirrors/webxoss-core
248 lines
6 KiB
JavaScript
248 lines
6 KiB
JavaScript
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'use strict';
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function Client (manager,socket) {
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this.manager = manager;
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this.socket = socket;
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this.room = null;
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this.cfg = null;
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this.nickname = '';
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this.id = Math.random();
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// this.ip = '';
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this.onSocketUpdate = null;
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socket.emit('client id',this.id);
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}
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Client.prototype.emit = function () {
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return this.socket.emit.apply(this.socket,arguments);
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};
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Client.prototype.reset = function () {
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this.room = null;
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this.cfg = null;
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this.nickname = '';
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};
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Client.prototype.updateSocket = function (socket) {
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this.socket = socket;
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if (this.onSocketUpdate) {
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this.onSocketUpdate();
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}
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};
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// Client.prototype.createRoom = function (roomName) {
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// this.manager.createRoom(this,roomName);
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// };
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// Client.prototype.joinRoom = function (roomName) {
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// this.manager.joinRoom(this,roomName);
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// };
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Client.prototype.ready = function (cfg) {
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var errMsg;
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if (!this.room) {
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errMsg = 'YOU_ARE_NOT_IN_ANY_ROOM';
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} else if (this !== this.room.guest) {
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errMsg = 'YOU_ARE_NOT_THE_GUEST';
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} else if (this.cfg) {
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errMsg = 'YOU_ARE_READY';
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} else if (this.room.game) {
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errMsg = 'GAME_ALREADY_STARTED';
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} else if (!Game.checkDeck(cfg,this.room.mayusRoom)) {
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errMsg = 'INVALID_CONFIG';
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}
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if (errMsg) {
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this.socket.emit('error message',errMsg);
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return;
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}
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this.cfg = cfg;
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// this.room.host.socket.emit('ready');
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this.room.update();
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};
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Client.prototype.unready = function () {
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var errMsg;
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if (!this.room) {
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errMsg = 'YOU_ARE_NOT_IN_ANY_ROOM';
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} else if (this !== this.room.guest) {
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errMsg = 'YOU_ARE_NOT_THE_GUEST';
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} else if (!this.cfg) {
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errMsg = 'YOU_ARE_NOT_READY';
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} else if (this.room.game) {
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errMsg = 'GAME_ALREADY_STARTED';
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}
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if (errMsg) {
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this.socket.emit('error message',errMsg);
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return;
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}
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this.cfg = null;
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// this.room.host.socket.emit('unready');
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this.room.update();
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};
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Client.prototype.startGame = function (cfg) {
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var errMsg;
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if (!this.room) {
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errMsg = 'YOU_ARE_NOT_IN_ANY_ROOM';
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} else if (this !== this.room.host) {
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errMsg = 'YOU_ARE_NOT_THE_HOST';
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} else if (!this.room.guest || !this.room.guest.cfg) {
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errMsg = 'YOUR_OPPONENT_IS_NOT_READY';
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} else if (this.cfg || this.room.game) {
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errMsg = 'GAME_ALREADY_STARTED';
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} else if (!Game.checkDeck(cfg,this.room.mayusRoom)) {
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errMsg = 'INVALID_CONFIG';
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}
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if (errMsg) {
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this.socket.emit('error message',errMsg);
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return;
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}
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this.cfg = cfg;
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var room = this.room;
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room.live = !!cfg.live;
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var cfg = {
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seed: Math.random() * 0xFFFFFFFF >>> 0,
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hostMainDeck: room.host.cfg.mainDeck,
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hostLrigDeck: room.host.cfg.lrigDeck,
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guestMainDeck: room.guest.cfg.mainDeck,
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guestLrigDeck: room.guest.cfg.lrigDeck,
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hostIO: room.createHostIO(),
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guestIO: room.createGuestIO(),
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onGameover: this.manager.gameover.bind(this.manager,room)
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};
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room.game = new Game(cfg);
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room.emit('game start');
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// 统计数据
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var date = new Date();
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var day = date.getFullYear() + '-' + date.getMonth() + '-' + date.getDate();
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if (!this.manager.gameCountMap) this.manager.gameCountMap = {};
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if (!this.manager.gameCountMap[day]) this.manager.gameCountMap[day] = 0;
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this.manager.gameCountMap[day]++;
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// console.log(day);
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// var time = new Date().toISOString().replace('T',' ').substr(0,19);
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// var count = this.manager.rooms.filter(function (room) {
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// return room.game;
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// }).length;
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// console.log('%s "%s" starts. Count: %s',time,room.name,count);
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room.game.start();
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this.manager.updateRoomList();
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};
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Client.prototype.chat = function (msg) {
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if (!msg) return;
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if (!isStr(msg)) return;
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if (msg.length > 256) return;
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var room = this.room;
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if (!room) return;
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if (this.getPosition() === 'live-spectator') {
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return;
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}
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// if (!room.host || !room.guest) return;
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// this.socket.emit('chat feedback',msg);
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// if (this === room.host) {
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// room.guest.socket.emit('chat',msg);
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// } else {
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// room.host.socket.emit('chat',msg);
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// }
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var msgObj = {
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nickname: this.nickname,
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position: this.getPosition(),
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content: msg
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};
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// room.emit('chat',msgObj);
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room.getRoomMembers().forEach(function (client) {
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client.emit('chat',msgObj);
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},this);
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};
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Client.prototype.surrender = function () {
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var errMsg;
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var room = this.room;
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if (!room) {
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errMsg = 'YOU_ARE_NOT_IN_ANY_ROOM';
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} else if (!room.game || ((this !== room.host) && (this !== room.guest))) {
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errMsg = 'YOU_ARE_NOT_BATTLING';
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} else if (room.reconnecting) {
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errMsg = 'WAITING_FOR_RECONNECT';
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}
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if (errMsg) {
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this.socket.emit('error message',errMsg);
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return;
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}
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if (this === room.host) {
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room.emitTo(['guest','guest-spectator'],'opponent surrendered');
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room.emitTo(['host','host-spectator','live-spectator'],'surrendered');
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} else {
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room.emitTo(['host','host-spectator','live-spectator'],'opponent surrendered');
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room.emitTo(['guest','guest-spectator'],'surrendered');
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}
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var arg = {
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surrender: (this === room.host)? 'host' : 'guest'
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};
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room.game.gameover(arg);
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};
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Client.prototype.drop = function () {
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var errMsg;
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var room = this.room;
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if (!room) {
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errMsg = 'YOU_ARE_NOT_IN_ANY_ROOM';
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} else if (!room.game || ((this !== room.host) && (this !== room.guest))) {
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errMsg = 'YOU_ARE_NOT_BATTLING';
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}
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if (errMsg) {
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this.socket.emit('error message',errMsg);
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return;
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}
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if (!room.reconnecting) {
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// 发送drop请求后,服务器收到之前,
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// 对方可能已经重连,故不发送错误信息.
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return;
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}
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if (this === room.host) {
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room.emit('guest disconnected');
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} else {
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room.emit('host disconnected');
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}
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this.manager.removeRoom(room);
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};
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Client.prototype.getPosition = function () {
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if (!this.room) return 'none';
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if (this.room.host === this) return 'host';
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if (this.room.guest === this) return 'guest';
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if (inArr(this,this.room.hostSpectatorList)) return 'host-spectator';
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if (inArr(this,this.room.guestSpectatorList)) return 'guest-spectator';
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return 'live-spectator';
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};
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Client.prototype.gameover = function () {
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this.cfg = null;
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if (this.getPosition() === 'live-spectator') {
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this.reset();
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}
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};
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Client.prototype.tick = function () {
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this.socket.emit('tock');
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// var socket = this.socket;
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// setTimeout(function() {
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// socket.emit('tock');
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// }, 300);
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};
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global.Client = Client;
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