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If the attacking SIGNI leaves field after trap effects, cancel that attack.
This commit is contained in:
WEBXOSS 2017-05-16 17:07:46 +08:00
parent 83ecf5baa9
commit 36b9ad8697

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@ -1208,6 +1208,10 @@ Card.prototype.attackAsyn = function () {
return card.handleTrapAsyn();
});
}).callback(this,function () {
// 强制结束回合
if (this.game.phase.checkForcedEndTurn()) return;
// 攻击的卡不在场上,结束处理.
if (!inArr(card,player.signis)) return;
// 攻击被无效,结束处理
if (event.prevented) return;
// 若攻击的目标存在,进行战斗;