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fix assassin

This commit is contained in:
WEBXOSS 2017-04-08 10:35:01 +08:00
parent 761104d8c3
commit 9ac3555b32

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@ -1212,7 +1212,7 @@ Card.prototype.attackAsyn = function () {
var target = attackedZone.getSigni() || null;
var battle = true;
if (!target) battle = false;
if (card.assassin && (target === opposingSigni)) return false;
if (card.assassin && (target === opposingSigni)) battle = false;
if (battle) {
// 战斗
// 触发"进行战斗"时点