forked from mirrors/webxoss-core
338 lines
7.8 KiB
JavaScript
338 lines
7.8 KiB
JavaScript
'use strict';
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// browser only
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// server
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var io = {
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on: function (name,handler) {
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io._handler = handler;
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},
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use: function () {}
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};
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var cfg = {
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MAX_ROOMS: 100,
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MAX_CLIENTS: 500,
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MAX_ROOM_NAME_LENGTH: 15,
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MAX_NICKNAME_LENGTH: 10,
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MAX_PASSWORD_LENGTH: 15
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};
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var roomManager = new RoomManager(cfg);
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var MAX_SOCKETS = 500;
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function getSocketCount () {
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if (!io.sockets) return 0;
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return Object.keys(io.sockets.connected).length;
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}
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io.use(function (socket,next) {
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if (getSocketCount() >= MAX_SOCKETS) {
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next(new Error('MAX_SOCKETS'));
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return;
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}
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next();
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});
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io.on('connect',function (socket) {
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return roomManager.createClient(socket);
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});
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// client
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var noBGM = true;
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function disableAudio(doc) {
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// disable BGM
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if (!noBGM) {
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return;
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}
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var bgm = doc.getElementById('checkbox-bgm');
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var sound = doc.getElementById('checkbox-sound-effect');
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if (bgm && bgm.checked) {
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bgm.click();
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}
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if (sound && sound.checked) {
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sound.click();
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}
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}
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function initClient(win) {
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var doc = win.document;
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var socket = new FakeSocket(win);
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win.addEventListener('unload', function() {
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socket._doEmit('disconnect');
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});
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win.document.title = 'Client' + socket.id;
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io._handler(socket);
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disableAudio(doc);
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log(win.document.title + ' added.');
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}
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// prepare and start game
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function startBattle() {
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if (sockets.length) {
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sockets.forEach(function(target) {
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target._win.close();
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});
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location.reload();
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return;
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}
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var relativePath = './webxoss-client/?local=true';
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var link = document.createElement('a');
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link.href = relativePath;
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var absolutePath = link.href;
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var win = window.open(absolutePath);
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win.addEventListener('load', function() {
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var win2 = window.open(absolutePath);
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win2.addEventListener('load', function() {
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initClient(win2);
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skipDiscards();
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oben();
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});
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initClient(win);
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});
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}
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function oben() {
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if (sockets.length !== 2) {
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log('two client needed.');
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return;
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}
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var createRoomMsg = {
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'roomName': 'test',
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'nickname': 'host',
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'password': '',
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'mayusRoom': true,
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};
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sockets[0]._doEmit('createRoom', createRoomMsg);
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log('Client<1> create room.');
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var joinRoomMsg = {
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'roomName': 'test',
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'nickname': 'guest',
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'password': '',
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};
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sockets[1]._doEmit('joinRoom', joinRoomMsg);
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log('Client<2> join room.');
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sockets[1]._doEmit('ready', getDeckPids('host'));
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log('Client<2> is ready.');
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sockets[0]._doEmit('startGame', getDeckPids('guest'));
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log('oben!');
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handleBattle();
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}
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var game; // in-play game
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function handleBattle() {
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if (roomManager.rooms.length === 0) {
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log('no in-play game found.');
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return;
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}
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game = roomManager.rooms[0].game;
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enableButtons();
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log('Handle game successfully.');
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log('Now you can use helper function.');
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}
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function skipDiscards() {
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Player.prototype.redrawAsyn = function() {
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return new Callback.immediately();
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}
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}
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// helper function
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function grow() {
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var p = game.turnPlayer;
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var cards = p.lrigDeck.cards.concat(p.lrigTrashZone.cards);
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var lrigCards = [];
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var maxLevel = 0;
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cards.forEach(function(card) {
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if (card.type === 'LRIG') {
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if (maxLevel < card.level) {
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lrigCards.push(card);
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maxLevel = card.level;
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} else {
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lrigCards.unshift(card);
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}
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}
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});
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lrigCards.pop().moveTo(p.lrigZone);
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game.moveCards(lrigCards, p.lrigZone, { bottom: true });
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log('grow lrig to max level.');
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}
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function draw(num) {
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if (!num) {
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num = 5;
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}
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var p = game.turnPlayer;
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p.draw(num);
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log('draw ' + num + ' cards.');
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}
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function charge(num) {
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if (!num) {
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num = 5;
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}
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var p = game.turnPlayer;
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p.enerCharge(num);
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log('ener charge ' + num + '.');
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}
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function matchCard(arg) {
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if (arg) {
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arg = arg.toUpperCase();
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} else {
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return;
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}
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var cid = 0;
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for (var i = 0; i < game.cards.length; i++) {
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var card = game.cards[i];
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var info = CardInfo[card.cid];
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var matched = info.name === arg ||
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info.name_zh_CN === arg ||
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info.cid === arg ||
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info.wxid === arg;
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if (matched) {
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cid = card.cid;
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break;
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}
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}
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if (!cid) return null;
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var p = selectPlayer();
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var cards = concat(p.mainDeck.cards, p.trashZone.cards, p.enerZone.cards, p.lifeClothZone.cards);
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for (var j = 0; j < cards.length; j++) {
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var card = cards[j];
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if (card.cid === cid) {
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return card;
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}
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}
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return null;
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}
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var $ = document.getElementById.bind(document);
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var zones = [
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'handZone',
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'enerZone',
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'trashZone',
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'lifeClothZone',
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];
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function addTo(zone) {
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if (zones.indexOf(zone) === -1) {
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log('no such zone: ' + zone);
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return;
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}
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var input = $('card-name').value;
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if (input) {
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var matchedCard = matchCard(input);
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if (!matchedCard) {
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log('no matched card');
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return;
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}
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var p = selectPlayer();
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matchedCard.moveTo(p[zone]);
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log('add <' + matchedCard.name + '> to ' + zone + '.');
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} else {
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log('card\'s wxid / pid / cid needed.');
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}
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}
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function resetArts() {
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var p = selectPlayer();
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game.moveCards(p.lrigTrashZone.cards, p.lrigDeck);
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log('reset lrig deck.');
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}
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function ignoreLimiting() {
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var p = selectPlayer();
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// conflict with <虚无阎魔 乌莉丝>
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p.ignoreLimitingOfArtsAndSpell = true;
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log('ignore limiting of arts and spell');
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}
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// log
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function log(text) {
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var logger = $('log');
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logger.textContent += text;
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logger.textContent += '\n';
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}
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// dom
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function selectPlayer() {
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return $('target-player').value === 'opponent' ?
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game.turnPlayer.opponent :
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game.turnPlayer;
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}
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function getDeckPids(player) {
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var name = {
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'host': $('host-decks').value || '',
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'guest': $('guest-decks').value || '',
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}[player];
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if (!name) {
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log('error in deck select');
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}
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return JSON.parse(localStorage.getItem('deck_file_' + name));
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}
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var deckNames = [];
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function readDeckNames() {
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return JSON.parse(localStorage.getItem('deck_filenames')) || [];
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}
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function updateDeckSelect() {
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deckNames = readDeckNames();
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var hostDeckSelect = $('host-decks');
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var guestDeckSelect = $('guest-decks');
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hostDeckSelect.innerHTML = '';
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guestDeckSelect.innerHTML = '';
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deckNames.forEach(function(name) {
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var deckName = document.createElement('option');
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deckName.setAttribute('value', name);
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deckName.textContent = name;
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hostDeckSelect.appendChild(deckName);
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guestDeckSelect.appendChild(deckName.cloneNode(true));
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});
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}
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function changeLanguage() {
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var lang = $('select-language').value;
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localStorage.setItem('language', lang);
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log('set language to ' + lang + '.');
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location.reload();
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}
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function handleDeckEditor() {
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var iFrame = $('deck-editor');
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// resize iframe to fit content
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iFrame.width = iFrame.contentWindow.document.body.scrollWidth || iFrame.contentDocument.documentElement.scrollWidth;
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iFrame.height = iFrame.contentWindow.document.body.scrollHeight || iFrame.contentDocument.documentElement.scrollHeight;
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// disable deck-editor return
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iFrame.contentDocument.getElementById('link-back-to-webxoss').href = "#"
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// auto update deck names when change in deckEditor
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window.addEventListener('storage', function(e) {
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if (e.key === 'deck_filenames') {
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updateDeckSelect();
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}
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});
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}
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function enableButtons() {
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var buttons = document.getElementsByTagName('button');
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for (var i = 0; i < buttons.length; i++) {
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if (buttons[i].id !== 'oben') {
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buttons[i].disabled = false;
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}
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}
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}
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function disableButtons() {
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var buttons = document.getElementsByTagName('button');
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for (var i = 0; i < buttons.length; i++) {
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if (buttons[i].id !== 'oben') {
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buttons[i].disabled = true;
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}
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}
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}
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window.onload = function() {
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$('select-language').value = localStorage.getItem('language');
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updateDeckSelect();
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handleDeckEditor();
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disableButtons();
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};
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window.onunload = function() {
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sockets.forEach(function(socket) {
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socket._win.close();
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});
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};
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