120 lines
4.3 KiB
C#
120 lines
4.3 KiB
C#
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namespace Uwaa.PNG;
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/// <summary>
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/// Provides convenience methods for indexing into a raw byte array to extract pixel values.
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/// </summary>
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internal class RawPngData
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{
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readonly byte[] data;
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readonly int bytesPerPixel;
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readonly int width;
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readonly Palette? palette;
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readonly ColorType colorType;
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readonly int rowOffset;
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readonly int bitDepth;
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/// <summary>
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/// Create a new <see cref="RawPngData"/>.
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/// </summary>
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/// <param name="data">The decoded pixel data as bytes.</param>
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/// <param name="bytesPerPixel">The number of bytes in each pixel.</param>
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/// <param name="palette">The palette for the image.</param>
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/// <param name="imageHeader">The image header.</param>
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public RawPngData(byte[] data, int bytesPerPixel, Palette? palette, ImageHeader imageHeader)
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{
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if (width < 0)
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{
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throw new ArgumentOutOfRangeException($"Width must be greater than or equal to 0, got {width}.");
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}
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this.data = data ?? throw new ArgumentNullException(nameof(data));
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this.bytesPerPixel = bytesPerPixel;
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this.palette = palette;
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width = imageHeader.Width;
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colorType = imageHeader.ColorType;
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rowOffset = imageHeader.InterlaceMethod == InterlaceMethod.Adam7 ? 0 : 1;
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bitDepth = imageHeader.BitDepth;
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}
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public Pixel GetPixel(int x, int y)
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{
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if (palette != null)
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{
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int pixelsPerByte = 8 / bitDepth;
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int bytesInRow = 1 + (width / pixelsPerByte);
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int byteIndexInRow = x / pixelsPerByte;
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int paletteIndex = 1 + (y * bytesInRow) + byteIndexInRow;
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byte b = data[paletteIndex];
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if (bitDepth == 8)
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return palette.GetPixel(b);
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int withinByteIndex = x % pixelsPerByte;
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int rightShift = 8 - ((withinByteIndex + 1) * bitDepth);
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int indexActual = (b >> rightShift) & ((1 << bitDepth) - 1);
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return palette.GetPixel(indexActual);
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}
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int rowStartPixel = rowOffset + (rowOffset * y) + (bytesPerPixel * width * y);
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int pixelStartIndex = rowStartPixel + (bytesPerPixel * x);
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byte first = data[pixelStartIndex];
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switch (bytesPerPixel)
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{
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case 1:
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return new Pixel(first);
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case 2:
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switch (colorType)
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{
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case ColorType.None:
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{
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byte second = data[pixelStartIndex + 1];
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byte value = ToSingleByte(first, second);
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return new Pixel(value, value, value, 255);
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}
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default:
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return new Pixel(first, first, first, data[pixelStartIndex + 1]);
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}
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case 3:
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return new Pixel(first, data[pixelStartIndex + 1], data[pixelStartIndex + 2], 255);
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case 4:
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switch (colorType)
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{
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case ColorType.None | ColorType.AlphaChannelUsed:
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{
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byte second = data[pixelStartIndex + 1];
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byte firstAlpha = data[pixelStartIndex + 2];
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byte secondAlpha = data[pixelStartIndex + 3];
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byte gray = ToSingleByte(first, second);
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byte alpha = ToSingleByte(firstAlpha, secondAlpha);
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return new Pixel(gray, gray, gray, alpha);
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}
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default:
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return new Pixel(first, data[pixelStartIndex + 1], data[pixelStartIndex + 2], data[pixelStartIndex + 3]);
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}
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case 6:
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return new Pixel(first, data[pixelStartIndex + 2], data[pixelStartIndex + 4], 255);
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case 8:
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return new Pixel(first, data[pixelStartIndex + 2], data[pixelStartIndex + 4], data[pixelStartIndex + 6]);
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default:
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throw new InvalidOperationException($"Unreconized number of bytes per pixel: {bytesPerPixel}.");
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}
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}
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static byte ToSingleByte(byte first, byte second)
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{
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int us = (first << 8) + second;
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byte result = (byte)Math.Round(255 * us / (double)ushort.MaxValue);
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return result;
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}
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}
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