using System.Net.Sockets; using System.Net; namespace Uwaa.HTTP; /// /// Information about a client which connected to a . /// public class HttpClientInfo { /// /// The TCP client sending this request. /// public readonly TcpClient TcpClient; /// /// The IP address and port of the requester. /// public readonly IPEndPoint Endpoint; /// /// If true, the request is connected. /// public bool Connected => TcpClient.Connected; internal HttpClientInfo(TcpClient client, IPEndPoint endpoint) { TcpClient = client; Endpoint = endpoint; } }